Rule Set
Heavy Bombers Super Submarines Jet Fighters Def Improved Mech Inf
Advanced Artillery Radar Jet Fighters Att
Low Luck AA Guns Must Take Territory Battle Type 
Attacker Defender
Order of Loss
Anti-Air Gun
Infantry
Mech Infantry
Artillery
Tank
Fighter
Tac Bomber
Bomber
Transport
Submarine
Destroyer
Cruiser
Acft Carrier
Battleship
IPC Value



Ave IPC Loss
Ave Win %


Rules implementations that vary by rule set:

OriginalRevised50th194219401914Note
Bombardment casualties fire back
Subs are always preemptiveOtherwise destroyers negate the surprise attack.
Air always hits subsDestroyers allow planes to hit subs.
Transports must be taken lastIf possible.
Aircraft Carriers take 2 hits

Notes:

Info:

Order of Loss-

Rulebook links: